Just Score vs Play & Track
CricFuego offers two scoring modes on purpose. Choosing the wrong one mid-match is frustrating. Choose before the toss using the differences below.
Just Score — team totals, fast
Use Just Score when the social goal of the game is the result, not individual averages. You set team names and overs, then record the match as team totals. There is no need to assign every player to a side before the first ball.
Good for:
- Pickup games where names keep changing
- Friendly matches where only the chase matters
- Scorers who want the lightest possible UI
Not ideal for: season batting awards, “who took most wickets”, or detailed scorecards with every batter’s contribution.
Play & Track — full player records
Play & Track is for groups that care about who scored and who bowled. You build a squad, put players on Team A or Team B, set captains, and score with names on the board. When the match ends, stats update for that group.
Good for:
- Regular weekend squads with mostly the same people
- Office leagues that publish leaderboards
- Captains who want batting and bowling history over a month or season
Not ideal for: chaotic pickup games where half the batting order is decided after mid-innings drinks.
A simple rule
If nobody will look at player stats after the game, Just Score. If someone will argue about averages next week, Play & Track — and take five minutes before the match to get the squad right.
Can you switch later?
Treat the mode as a decision for that match. Start the format you intend to finish. Switching halfway usually means incomplete records. If your group is new to CricFuego, run one Just Score game to learn the board, then move regular fixtures to Play & Track.
More detail on the product page: CricFuego overview.